GamePatchNote Digest
Infliction Patch Notes — May 14, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hi all. Just a small update this time to address a few issues. Huge thank you to the community for the feedback.
This update includes:
Optimisation:
- Reduced light attenuation on some dynamic lights for a small performance gain
- Changed some dynamic lights to be static for a small performance gain
- Reduced some texture sizes to free up some texture memory
- Removed nav mesh and AI loaded in areas that don’t require them for small performance gain in particular areas
Fixes/Changes:
- Fixed some typos
- Fixed a bug where the player could get stuck outside a lift and fall through the world if the lift was activated while the player is standing in the way of the door closing
- Fixed some minor lighting issues across the entire game
Thanks everyone for the continued support, enjoy! 😊
Cheers,
Clinton.
*Update* 2.5.1 is a small hot fix to address the following:
- Fixed some instances where the player could clip with the environment
- Fixed additional minor lighting issues
Shout out to the members of the community for highlighting these issues. Thank you.