Infliction Patch Notes — September 15, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi all,
Thank you for your continued support. I’ve been a little quiet these past couple of months but rest assured, I’m still here. I just thought I’d post a quick update. I just arrived home from ID@Xbox open house event and PAX West in Seattle.

Thank you to anyone and everyone that came to check out Infliction and have a chat to me. I enjoyed hanging out with all of you. The ID@Xbox event held at the Microsoft campus was awesome and if you ever get the opportunity to attend, it’s a great way to see some of the best indie games coming to that platform. I’ve never been to Seattle before this trip, such a beautiful city and My first PAX West was fantastic. Now that I’m home I’m preparing for PAX Australia which is only a few weeks away. You might be wondering why I’m still showing Infliction at conventions? Infliction will be coming soon to Xbox One, PS4 and Nintendo Switch thanks to the fine folks at Blowfish Studios. So, if you’re attending PAX Australia, come by the Blowfish Studios booth and say hi. I’d love to have a chat with you.
Console announcement trailer shown above
I also wanted to update you all on the current state on Infliction and where to from here. I’m currently working on two updates. The first will be an optimisation update. I know that’s not particularly glamorous but the performance increase should be noticeable in some of the more performance hungry areas of the game, particularly on older hardware. The second update I’m working on is for more content. Both updates will include some minor bug fixes too. In-between these two updates we should see Infliction launch on Consoles which is super exciting for me and I hope for you too.
That’s everything from me for now. Thank you all again and keep an eye out for that optimisation update coming soon.
Cheers,
Clinton.