Hide Or Die Patch Notes — April 18, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Read the full announcement here
Over the past 6 months we have been retooling every facet of the game; from our characters and animation systems to our backend and matchmaking code. We've taken feedback via Steam forums, discord, and support emails to revamp the game into something that should do a better job of sustaining a playerbase. It has all been improved, polished, and in many instances completely reworked from scratch. This isn't a revival of an old game, it is an almost entirely new game.
Hide Or Die will fully launch out of early access on Steam on May 1st @ 1pm EST / 7pm CET with a launch discount for $14.99, if you already own the game, it will update automatically. There will be NA, EU, & ASIA servers.
Characters are vastly improved and include full customization options

Cosmetics are plentiful and free





New Maps

Why full launch and not an Early Access update?
This is a great question and something we discussed a lot internally. Simply it comes down to two things
- Player population. A full release will bring in many new players and bring back existing players, boosting the size of the community. This is necessary to revive a game which has no active player base at the moment. Putting out an update will not bring nearly enough new players and existing players back into the game to support the game long term.
- The primary argument against this is that the game doesn't have everything we want to have in it. We would like to add in even more content like characters, maps, and game modes. What we saw is that most successful multiplayer games continue to update with content over time and we're at a point where we have the solid foundation to do so. Early access games are buggy, not stable, and have poor performance - we've worked to ensure Hide or Die does not have these sorts of issues anymore. We are confident we can deliver a fully releasable, stable product now - so we are.