GamePatchNote Digest
Hide & Hold Out - H2o Patch Notes — June 10, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Here is the list of the notable modifications that come with the version 0.10.03!
IMPROVEMENTS:
- An icon is displayed near the inventory when the player is using the voice chat.
CHANGES:
- FIXED: The doors of the players who don't have a clan were accessible to all the "clanless" players.
- FIXED: The PVP on/off setting of the servers were only preventing the damage done to the constructions, not the damage a player can deal to another one or to a vehicle.
- FIXED: The UI were sometimes disappearing behind the environment.
- FIXED: The distance culling system can sometimes fail and a player can appear invisible for another one.
- FIXED: The corpses can still appear invisible when players are killed, the body were there and the interaction were possible, but it were not visible. (round 3)
- FIXED: The movement of the other members of the clan are actualized periodically when they are far away.
- FIXED: The informative text when trying to place a new building element were not showing.
- FIXED: The logs in the console were appearing twice after a disconnection re-connection.
- FIXED: The distance shown when aiming at another member of the clan were not actualized.
- BALANCE: The harpoon is easier to craft.
- BALANCE: The ratio between wood and metal (on land) is now 5 metal for 1 wood. (was 1/1)
- BALANCE: Underwater the ratio between metal and sand is now 1/1. (was 1 sand for 3 metal)
- BALANCE: The ratio between the drifting garbage and the drift wood is now 1/1. (was 1 drifting garbage for 3 drift wood)
ADDITIONAL NOTES:
The servers have to be updated as well!
Remember you can follow the development and take part of it on the Trello and Debug Trello pages.