Guild Quest
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You’ve just bought yourself a new island and it’s time to fill it up with QUESTS! Collect guildians, upgrade their guildhalls, and unleash them onto your own custom quest lines.
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You’ve just bought yourself a new island with a derelict Guildhall and it’s time to fill it up with QUESTS!In fact, it turns out that first island is just the start of many, and soon your quest empire will grow. Fill each island along the way, and unleash your guildians onto your own custom quest lines. You pick the types of quests you want and then reap the rewards. Want to take it slow and safe? Create a bunch of adventure quests. Want to indulge in the thrill of battle for higher danger but higher rewards? Build battle quests and reap in the XP to level up your guildians. Collect cards and equip them to gain permanent boosts, earn star points and invest them to even change the look of your guildians!Collect different guildian classes and equip them to whatever islands you have. Swap them out and find the best combinations for the job. Having trouble with some nasty orcs? Make sure you have some Knights to help protect the others, or maybe a Cleric will do the job and keep everyone healed. It's up to you! Once you conquer an island and move onto another one, you can either leave your guildians behind or bring them with you to tackle new challenges. Luckily, your guildians are smart enough to do your job without question, even when you're not around! So come back later, collect your rewards, and expand further. Guild Quest has been designed to be much more of a Second Screen kind of game you can run on the side (even while playing other games). The challenge curve is up to you. Build the world you want to see then sit back and watch your Guildians go!
Patch Notes & Announcements(80)
MINORNew World Map, New Balance, New New
(If you don't want to wait for your game to update naturally, right-click on the game in your library, go to Properties, go to Local Files, and then click Verify Integrity of Game Files to force the u
MINORNew World Map, New Balance, New New
(If you don't want to wait for your game to update naturally, right-click on the game in your library, go to Properties, go to Local Files, and then click Verify Integrity of Game Files to force the u
MINORUpdate Delayed! (And see what it is.)
UPDATEAugust 24th! Still working on the update, I'm afraid. Apologies, y'all, but this is turning out to be a lot larger than we had originally anticipated! There's turning out to be a lot of knock-on
MINORUpdate Delayed! (And see what it is.)
UPDATEAugust 24th! Still working on the update, I'm afraid. Apologies, y'all, but this is turning out to be a lot larger than we had originally anticipated! There's turning out to be a lot of knock-on
MINORMore Card Upgrade Fixes (and a Boost Theatre)
Not a huge update this week, but mostly because we've spent a lot of our time fixing issues from last week. Card Fixes (Some of these happened during the week) Fixes for various cards that wouldn't ch
MINORMore Card Upgrade Fixes (and a Boost Theatre)
Not a huge update this week, but mostly because we've spent a lot of our time fixing issues from last week. Card Fixes (Some of these happened during the week) Fixes for various cards that wouldn't ch
MINORCard Upgrade System
Hoooo doggy. This is potentially the biggest update we've worked on since launching. And it turns out this is actually the first idea we had for how we wanted to handle cards, but decided that was goi
MINORCard Upgrade System
Hoooo doggy. This is potentially the biggest update we've worked on since launching. And it turns out this is actually the first idea we had for how we wanted to handle cards, but decided that was goi
MINOREvent Island Down, Prepping for New Card Upgrades System
Finally! A week without an event island. We're still largely heads-down working on the big Card Upgrades system, so there's not much in this update, but we're setting up the roll-out for the Card Upgr
MINOREvent Island Down, Prepping for New Card Upgrades System
Finally! A week without an event island. We're still largely heads-down working on the big Card Upgrades system, so there's not much in this update, but we're setting up the roll-out for the Card Upgr
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