GamePatchNote Digest
Galactic Lander Patch Notes — May 6, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings!
It's been a very long time since we got an update for Galactic Lander, but it's finally here!
This update brings one quality-of-life improvement and some other changes, let's take a look.
Smoother Co-op Loading
Loading into a level with your buddy in co-op should feel a little more pleasant.
While waiting for all players to properly load into the level and get in sync, you can look at this minimalist screen and read a quick tip!
Missile Upgrades
The new missile may look the same as the old one, but don't let that deceive you!
This update fixes an annoying bug where the missile touches/pushes the player, but does not explode.
And now, missiles no longer fly through the level!
Minor Networking Improvements
Increased the network rate for sampling entites' states.
Some Bugs
- Fixed bug with replay ghost entities appearing when they should be.
- Fixed a bug where a ship's landing gears were not properly breaking when a ship gets blown up.
- Fixed engine particles still playing after getting detached from the ship.
- Fixed UI ship health status not being updated correctly when the local player's ship explodes.
That's it!
Also, I am very happy to read all new reviews for Galactic Lander as we are reaching 100 reviews! Exciting stuff indeed.
Happy gaming!