GamePatchNote Digest
Epitasis Patch Notes — May 4, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone!
I've pushed a new update to Steam, fixing some top issues people are currently having:
Version 1.02
- Ending Changes - I have completely remodified the ending to remove the anti-gravity mechanic. It is now more in line with the rest of the game. I hope you like it, and let me know if you have any more issues with it in our discussion forums..
- You can now return to the main hub of the game after going to the ending level.
- Introduction translations fixed.
- Warning added to new game button if a save already exists.
- Default brightness increased when starting the game for the first time (increases brightness slider default value in graphics settings).
- Cubes can no longer get stuck in your face sometimes.
- Added an AZERTY keyboard option - I'm working on a keybinding feature for a future update, so this is a band-aid for now. Located in Options -> Player.
- Added extra cubes in the Grasslands level with lots of small structures. This reduces back and forth time of carrying cubes.
- Removed harmful red lasers as there was very few and they were inconsistent to the overall experience of the rest of the game.
- Fixed a bug where the drone could disappear while moving to activate a requested button, leaving you stuck.
- Regressed an issue where you could get a cube stuck in the Hexagon Planetary Hologram level.
- Mentioned in the previous update, but Oculus software will no longer start when starting up the game.
- Fixed a couple of missing textures in one of the Grasslands levels.
Thank you to everyone who has helped find issues and provided feedback on the game! We're very grateful to see such an active community for the game already and hope we can continue polishing the game as much as possible with everyone's help. There's still a few other things I'd like to address soon such as keybindings, a rare issue with the mouse/cursor, an ending issue on MacOS with the movie, and just general feedback.
Thank you!
Lucas