Epicenter VR Patch Notes — July 21, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Epicenter VR's first patch is now complete! These updates are based on feedback I received during an early access live stream hosted by IndieVR on YouTube!
Here is a break down of the patch:
Added glowing outline to objective items (Appears when close by, you'll still need to follow the compass)
Added damage indication on screen
Added suppressor spawner to ammo box
Added player footsteps sounds
Updated tutorial text
Resized tutorial area's props/text
Moved options panel down in main menu scene
Increased player step height
Updated mission compass headings to more closely align with objective locations
Info tablet now gives an audible chime when it updates the active objective
Zombies can now hear the player moving around (the faster you move, the further they hear you)
Increased zombie FOV from 75 to 150
Fixed police station gate not closing when the mission giver is talking to the player
Removed excess colliders on grass near trees (should prevent getting stuck as often)
That's all for now!
-Circuit