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Emissary Zero is a adventure, indie, massively multiplayer game from Rone Vine. Track patch notes, hotfixes, and live concurrent player count on GamePatchNote.
Patch Notes & Announcements(48)
MAJORPatch 1.3.2
Fixed a bug where TV Head could get stuck under certain circumstances.
MAJORPatch 1.3.1
Fixed incorrect animation when sitting.
MAJORUpdate 1.3 - Nightmare Difficulty mode
Today marks one year since the game's release!Another difficulty mode has been added: Nightmare.The difficulty has been increased even further. There are no save points. Each terminal used to revive o
MAJORPatch 1.2.10
Fixed a bug where infected players weren't dealing damage. Added a setting to select the gamepad type for key mapping.
MAJORPatch 1.2.9
Removed collision from the small liquid creature.Added scaling of the displayed dialog when changing distance.Other minor changes and fixes.
MAJORPatch 1.2.8
Fixed the absence of black and white vegetation.A little change for the key icons for RB, LB, RT, LT.
MAJORPatch 1.2.7
Fixed a crystial not upgrading.
MAJORPatch 1.2.6
(Following bugs are since 1.2.5)Fixed a bug preventing crystal upgrades.Fixed a bug with the radio and cat.Collision display has been fixed.
MAJORPatch 1.2.5
Fixed a bug where small liquid creature eyes were invisible (since 1.2.0).Fixed a bug where the elevator could throw the character out of bounds.Fixed a bug where the level could start unloading befor
MAJORPatch 1.2.4
Fixed a bug where the wall on the third floor wouldn't break when a monster escaped the main building.Fixed incorrect reflections in some places on high settings.Other minor changes.
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