Update 1.3 - Nightmare Difficulty mode
Emissary Zero Patch Notes — March 28, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Today marks one year since the game's release!
Another difficulty mode has been added: Nightmare.
The difficulty has been increased even further. There are no save points. Each terminal used to revive other players can only be used once. If players join mid-game, they remain spectators until the current player uses a terminal. If all players die, the game restarts from the very beginning.
There is no additional reward for completing this difficulty.
Radios that were previously collected can now be restored at the item restoration machine.
Difficulty display has been added to the multiplayer session selection menu.
The ability to collapse/expand the mission list has been added.
The text size for interactions, missions, and the log has been slightly increased.