Release 1.3.2: level editor & Performance
Delta Light Patch Notes — August 25, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This patch focuses on a couple Quality of Life changes/improvements. The biggest improvements are in the Level Editor. When designing maps using your mouse, you can drag over tiles to change them to the selected brush. This together with new row and column indicators makes designing the layout way more intuitive.
Performance is a recurring topic that we always seek to improve upon. Having our own bespoke Engine gave us extreme scalability in Delta Light. We are always improving the Engine for both Delta Light and other projects build in the Engine.
To push the performance of Delta Light we even made a Delta Light specific branch of the Engine that clamps down the engine and gameplay code to run with as little overhead as possible. We want to give everyone the best gameplay experience, running on as broad of a hardware spec as possible.
I hope you guys enjoy the small update and patch <3
~Veldin
