GamePatchNote Digest
DDNet Patch Notes — January 21, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
DDNet 19.7 has been released with the following changes:
- Support Android 15/16
- Many CI improvements
- Signed macOS binaries
- Add button to start and connect to local server in LAN tab
- Predict dummy animations, gun fire, coll. line
- Speed up demo player
- Change sitting lifefrozen tee emote to blink
- Shutdown http without delay if there are no requests remaining
- Fix stuck emote wheel when dead and scoreboard lock during game pause
- Add short helps/descriptions in touch controls editor
- Fix preinput weapon prediction
- Menu fixes
- Limit motd popup to 24 lines
- Show command completions with leading spaces
- Refresh skins when changing events setting
- Hookline showing player hook on quantum misses
- Fix sound volume updates being ignored
- Show popup upon exiting touch controls editor with unsaved changes
- Ensure tile skip and padding are zeroed for tile layers
- Fix angle value selector for speedups
- Fix editor quad knife being active while popups are open
- Move shift-by property to map
- Sort players by milliseconds in scoreboard
- More reproducible release builds
- Fix ninja with solo + unsolo no collision
- Fix wrong save code printed when generated save code is used
- Hide ips in mutes if showips is disabled and show player names
- Improve fifo error handling
- Fix save_dry causing crash
- Send current map best time in snapshot
- Disallow port 0