GamePatchNote Digest
DDNet Patch Notes — September 9, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
DDNet 19.4 has been released with the following changes:



- Touch controls editor
- Support live playback of demos while they are being recorded
- Add preinputs - improve antiping player prediction
- Keyboard support for fonts
- Automatic quad clipping
- Add tex coords lookup table in order to improve map loading times
- Render 0.7 skins in server browser
- Add debug render option
- Optimize quad rendering by grouping quads
- Improve skin handling performance
- Improve debug graphs
- Make binds prints the original bind command
- Fix initial server browser refresh being delayed
- Add cl_chat_background_color
- Fix and improve demo tuning handling
- Enable FrozenLastTick only if prediction supported [0xfaulty]
- Add message to explain how to disable debug graphs
- Fix StrongWeak indicator for spec char
- Refactor swapchain sync object handling
- Show error message in server browser when no master server found
- Predict freeze skin only for local player
- Fix hook collision line when a player is next to a tele
- Fix community icon pixel border rendering
- Fix invalid stopper prediction
- Fix overlays using wrong visual on borders
- Make demo recorder always record local camera setting
- Delay g_Config.m_UiMousesens update until scrollbar release
- Fix rescue resets switches
- Fallback to 127.0.0.1 or [::1] when resolving localhost
- Show more details in popup when graphics failed to be initialized
- Prevent loading server maps and recording demos with invalid names
- Fix laser bounce delay affecting other laser types beside rifle
- Add support for Websockets with IPv6, network cleanup
- Add support for MSVC Edit & Continue (Hot Reload)
- Fix handling of empty commands separated by semicolons
- Add button to lock mouse to a single axis in editor
- Add preview of selected game tile in editor tile popup
- Fix incomplete editor grid
- Fix non-destructive brush with unused tiles
- Improve envelope editor color bar
- Fix color being transparent when editing multiple layers
- Only allow editor undo/redo when there is no active item
- Implement more precise group clipping
- Record brush draw action when releasing mouse outside of editor
- Allow switching teams after finish
- Use words instead of numbers for access level commands
- Add ability to disable sv_practice_by_default without server restart
- Adjust high bandwidth mode for individual clients
- Fix connection-oriented 0.7 packets being unpacked twice
- Add broadcast_pl rcon command
- Fix afk state being reset on death
- Fix r/w sql server parameters
- Make killer of protected kill get strong hook on respawn
- Add practice command 'back'