GamePatchNote Digest
DDNet Patch Notes — March 29, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
DDNet 19.1 has been released with the following changes:
- Nameplate rewrite
- New speed tiles
- Overhaul skin loading and refreshing, improvements for 0.7 skins
- Move DDRace HUD title to correct pane
- Always automatically rcon auth on local server
- Add size to demo list
- Allow test map locally in subfolders
- Apply alpha to spectating tees from other teams
- Slider to change prediction margin
- Changes to mouse button press handling
- Reduce FPS impact of community icon loading
- Fix incorrect chat messages for inactive client
- Android: Support importing touch controls with no "label-type"
- Fix spectator cursor on older servers
- Fix player_default_eyes not working if cl_run_on_join ends with ;
- Support using dbg_graphs without debug
- Fix left and right joystick hat keys
- Fix camera button overlap the "record demo button" in vanilla
- Clear key states on alt tab
- Improve HiDPI handling
- Fix crash due to changed sound sample assertion
- Add flip and rotate to speedup arrow angle
- Make "Allow all unknown settings" allow all settings
- Add shift+scroll to speedup layer
- Fix unused tele/speedup tiles deleting with shift fill mode
- Fix automap refernece popup initial selection
- Fix automapper seed crash
- Fix automapper undo and popup crashes
- Improve editor tune popup and tune tile text render
- Fix undo for hookthrough's front layer
- Make fifo commands usable from console
- Reset velocity when using move commands
- Fix unpractice when locked
- Fix jetpack tuning and incorrect tune zone override
- Error in auth_add when username is too long
- Disable spectator count for hide_auth_status
- Fix keeping spec
- Don't unpause when force pause timer is over