GamePatchNote Digest
DDNet Patch Notes — February 25, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
DDNet 19.0 has been released with the following changes:

- Add spectator count to HUD
- Auto-sync player camera option
- Teleport hookline (when 1 exit)
- Add "Test map locally" button
- Automapper usability improvements
- View ingame entities
- 128 player support (not in server yet)
- Android: Support changing touch button background color
- Button to open ddnet-saves.txt
- Partial antiping (cl_antiping_percent)
- Show position in freeview
- Improved ingame server info
- Don't show "add friend" message when everyone is offline
- Teeworlds 0.7 skin fixes
- Show team info in server info
- Display ninja bar in 0.7 servers
- Fix custom map download URLs
- Make it easier to download a file and have If-Modified-Since support
- Add support for checking mapbugs in client prediction
- Remember selected server settings option during search
- Show Teeworlds 0.7 servers in LAN browser
- Reset player speed value in demo
- Fix ping cache for 0.7 servers
- Fix crash with long translations
- Fix Vulkan crash with long text
- Add translation credits to language settings
- Higher quality speedup arrows
- Show position of paused character currently spectating
- Show FPS button in settings
- Add community name tooltip to password popup
- Fix touch control button's corner bug
- Improve editor envelope preview and envelope curve rendering
- Confirm deletion of images/sounds that are used in map layers
- Fix tele cp using wrong number
- Fix crash with game tiles in other group
- Fix crash when deleting a sound
- Fix editor ctrl+right click selecting hidden layers/groups
- Vanish on /spec in practice, add /unpractice
- Separate infjump and invincible
- List available maps as console arguments for sv_map/change_map
- Allow custom mods override client prediction tune zone (per-player)
- Cancel swap command with /cancel
- Add sv_practice_by_default command
- Persist last whisper between map changes
- Preserve super on hot reload
- Do not force infinite ammo for ddrace gametypes
- Fix FIFO on Windows not working with linebreaks
- Add hide_auth_status to rcon
- mastersrv: Add config file and hot-reloading
- dilate: Support --dry-run