Crushed In Time Patch Notes — June 16, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
Chapter 1
Fixed a display bug that occurred when using the menu button.
The steering wheel no longer appears in the Countryside when Sherlock Holmes sneezes. Yes, you read that correctly.
Fixed a bug in the Countryside area that caused a useless interaction prompt to appear on Dr Watson.
Fixed a bug in the Countryside area that made Sherlock Holmes’s head move as if he were speaking.
Fixed a bug in the Countryside area that allowed the false wall to rise on its own. Creepy, isn’t it?
Chapter 2
Fixed bugs that caused Dr Watson to move and position himself abnormally. No more confusion caused by time travel!
Chapter 3
Fixed a bug that caused interaction prompts to appear during a cutscene in the ‘Deadly Numbers’ sequence.
Chapter 6
Fixed a bug that prevented Dr Watson from appearing or animating correctly on the ‘Car Modeling Polish’ sticky note.
Sherlock Holmes and Dr Watson can no longer land on a lower sticky note when ejected from the ‘Beta Car Modeling Polish’ sticky note.
Fixed a bug that caused a grey screen during the transition scene between the phone and Temporal Chaos.
Fixed a bug on the pre-production board that allowed characters to get stuck in ‘blue hedgehog’ mode, wedged between the lightbulb drawing and the sticker.
Fixed a display bug on a sticky note that prevented the message ‘E.PLACEHOLDER INTEGRATION’ from appearing in full. It’s not our fault – the marker had run out of ink.
Chapter 7
Fixed a bug that caused certain dialogue to continue during the Temporal Chaos, when this was not intended. As someone once sang: enjoy the silence.
Chapter 9
Fixed a bug that caused Watson’s clone, hidden in the drawer, to land out of the vacuum’s reach after being ejected.
Dr Watson can no longer get stuck in the hoover. Yeah, you read that right too.
Fixed a bug that caused the Countryside bird to land in the wrong place after interacting with it whilst it was taking flight.
Chapter 10
Fixed the lighting in one of the final sequences.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
Stay young, stay wild,
Mr. Non-Glitch