Choice Chamber Patch Notes — April 26, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey folks! This is easily the biggest update you've ever seen for Choice Chamber. We've gone ahead and added in every last outstanding thing that was dreamed up during the Kickstarter. New weapons, gizmos, enemies, bosses, power ups, polls, trolls, achievements, and more await you in the chambers.
We've also added a way for you to gain extra powers from the chat room. If you subscribe to Bean's Twitch channel, you can use special commands in any channel playing the game. It's a great way to support the developer and get something in return, especially if you like playing along with other broadcasters. More info here.
Without further ado, the changelog!
- added 3 weapons
- added 4 bosses
- added 3 gizmos
- added rainbow heart
- added sub powers (more info)
- added new special event
- added new achievements
- added new polls
- added highscore saving for ball bounces
- added weapon display to first room
- added trophy room
- added confetti to chests and boss deaths (so magical)
- changed room captain gifts to appear in next room if they didn't land yet
- changed special events to appear at start when unlocked
- chiseled out Heroes
- added more dynamic sounds to weapons (miss, hit, etc)
- fixed Max+pogo / character+wing jumping when walking off ledge / attacking
- fixed gameover sending you to weird black abyss
- fixed title screen taking menu input on first farme
- fixed Starnose not fully turning red when damaged
- fixed lift gizmo gaining momentum during cutscene
- fixed toothy/ferret staying frozen when dead
- fixed player 2 gizmo unable to move in warpzone
Sweet art by @jouste, developer on Viking Squad. Click for full image!