Bloody Raid Patch Notes — June 25, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Added the Legendary Weapon system: the weapon with the maximum number of points gets the status of Legendary every day. All Legendary Weapons participate in a separate rating, in which the owners of the best weapons receive unique awards every week.
- The infected have improved animations related to climbing obstacles
- Fixed a problem with playing the sound of opening the bag
- Fixed an issue where the completion of tasks was not counted if they were performed with a named weapon
- Fixed some graphics bugs
- Fixed an issue where the bot could not recruit a player after the recruitment was interrupted
- "Desertion" is no longer displayed as the cause of death if the player left the match in the form of an Infected person
- Fixed places on the maps where players could get stuck without being able to get out
- Added compensation for players who bought the game before the price was reduced
- Added the display of the reward for the first passage of the Zone class
- Improved visual of weapon skins
- Added new skins for weapons
- Improved animations related to the physics of weapons
- Tasks involving evacuation with a team are now adjusted to the size of the group (2 or 4 players)
- When a player is rescued by a hunter from another team, the screen displays "You are being recruited..."
- Improved the logic of the appearance of bots on the map
- The hotkeys that the player has set are now displayed in the hints
- Fixed an issue that made it impossible to pick up cartridges from the bag