GamePatchNote Digest
Bloody Raid Patch Notes — June 10, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Added support for groups of up to 4 players
- Redesigned weapon animations
- Fixed strong player jerks that could occur when playing with a large ping
- Fixed problems with quests for the second hunter's category
- Fixed issues where bots could stand still, and Infected ones could not hit them
- Desynchronization of movement when switching to aiming mode
- Fixed an issue where when playing with a large ping, the weapon would not reload, but the ammo would disappear from the inventory.
- Redesigned part of the calling cards
- Minor interface improvements and fixes
- Added a hint that both types of currency can be earned by completing tasks