Bloody Raid Patch Notes — May 21, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixed issues where:
- There could be a false alarm of the antivirus
- The game didn't restart when changing the graphics mode during the match
- Tasks could be issued twice
- If one of the group members leaves the game while searching for a match, the second one didn't receive a request to continue the search
- The character could run fast without the corresponding animation
- Tasks weren't counted if you quit the match after turning into a monster
- At a certain distance, it was impossible to take items from the bag
- The Hunter's face might not have been loaded
- Some Hunter kills weren't counted
Also, fixed issues with:
- Moving after reconnecting
- Disabled timer on the bomb
- Displaying incorrect raid time on the match results screen
- Fixed a lot of bugs in the interfaces
- Added rewards for players who participated in early testing of the game
- Improved registration of monster hits on the player
- Fixed first aid kit application animations
- Exit from aiming has become smoother
- Improved positioning of the sound of the local player's footsteps
- Added a corresponding notification in case the game is running in Performance mode
- Added a request for permission to join the group
- Added a task to get the Second rank
