GamePatchNote Digest
A guard walks into a tavern Patch Notes — June 27, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Finally, thanks to my constant laziness, version 2.0 is out in time for the last minute summer sales!
————New Fight System————
1、You can now take over the fight directly (or you can choose to fight automatically)

2、Hero:
- Each hero will have action points for moving or attacking
- Heroes' item abilities become active and it's up to you to decide how to use them
- Heroes can stand in an vantage position to deal double damage
- Hero's Injury Determination Reworked
- Support heroes can be dispatched when a battle is lost (you have to spend money of course)
3、Monster:
- Monsters have blockable single attacks and aoe attacks .
- As monsters level up, rocks appear in the field to impede movement.
4、job:
The level restriction on combat jobs has been removed.
Sorry, but after such a long development time my enthusiasm for this game has been completely lost. after version 2.0 I will no longer be working on actual updates other than bug fix patches, and all my time will be moved to my new game.
This is an art test for the new game, so hopefully I'll see you soon.
