A City Sleeps™
Patch notes · News · Live player count
About
From the creator of Rock Band™ and Amplitude™ comes a fresh new approach to the traditional shoot 'em up! All the action is driven by an entrancing soundtrack- no beatmatching required. The Idol System introduces a tactical layer on top of proven shmup gameplay allowing for a range of play styles.
Media Gallery(33)
Patch Notes & Announcements(22)
MINORAudica Launches Into Early Access
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34042993/298e845daa5a260297b6312172085e0aac8a687a.png It’s been an exciting three weeks since we announced Audica, but all of that is
MINORPRICE DROP: A City Sleeps now under $10!
Hey gang, We've been paying close attention to all your feedback on the game and have been considering it closely. As such, we've decided to permanently drop the price of A City Sleeps to $9.99 (Stand
MINORPRICE DROP: A City Sleeps now under $10!
Hey gang, We've been paying close attention to all your feedback on the game and have been considering it closely. As such, we've decided to permanently drop the price of A City Sleeps to $9.99 (Stand
MINORGame Update: Mouse+Keyboard Support, High Visibility Mode, and more!
Hey Everybody! Hope you've been having a great time in the SanLo City bustin' those Kami. We've been paying close attention to user feedback and are happy to post today's update which addresses a few
MINORGame Update: Mouse+Keyboard Support, High Visibility Mode, and more!
Hey Everybody! Hope you've been having a great time in the SanLo City bustin' those Kami. We've been paying close attention to user feedback and are happy to post today's update which addresses a few
MINORDeveloper Diary - Creating Sprite Art
We caught up with A City Sleeps' Creative Lead, Matt Perlot, to talk us through how he goes about creating all the sprite sheets that make up all of the characters and enemies in the game. https://www
MINORDeveloper Diary - Creating Sprite Art
We caught up with A City Sleeps' Creative Lead, Matt Perlot, to talk us through how he goes about creating all the sprite sheets that make up all of the characters and enemies in the game. https://www
MINORLevel 1 NIGHTMARE DIFFICULTY Playthrough!
On this week's Harmonix Show, the devs from A City Sleeps came and showed off Level 1 for the first time ever- and did so on Nightmare difficulty! If you wanna see what some high level gameplay of thi
MINORLevel 1 NIGHTMARE DIFFICULTY Playthrough!
On this week's Harmonix Show, the devs from A City Sleeps came and showed off Level 1 for the first time ever- and did so on Nightmare difficulty! If you wanna see what some high level gameplay of thi
MINORExaminer goes hands-on with A City Sleeps!
"What really makes A City Sleeps interesting is how music "drives player projectiles, enemy spawning, movement, and bullet patterns." Essentially every action you make has a musical accompaniment. Att
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