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Developer Diary - Creating Sprite Art
October 9, 2014by MrPope
GamePatchNote Digest
A City Sleeps™ Patch Notes — October 9, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We caught up with A City Sleeps' Creative Lead, Matt Perlot, to talk us through how he goes about creating all the sprite sheets that make up all of the characters and enemies in the game.
https://www.youtube.com/watch?v=pX1ahOpCGik