Predecessor Patch Notes — May 21, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Today’s Patch is aimed at balancing some of the extreme outliers since update 1.14 launched. We’ll have a bigger balance pass coming up in the next proper balance update, but for now these fixes should help to alleviate some of the biggest issues, as well as some bug fixes and stability improvements!
Balance Changes
Eternals:
Thraex:
Ferocity:
Total Attack Speed decreased from 2% to 1.5%.
Nihil:
From The Abyss:
Healing decreased from 0.6% to 0.4%.
Krix:
Regenerative Tissue:
Healing decreased from 0.6% to 0.4%.
Lotus:
Prima Donna:
Damage Dealt decreased from 14% to 12%.
Damage Taken decreased from 7% to 6%.
Demiurge:
Demiurge:
Item Stat Modifier decreased from 15% to 12%.
Item Damage Modifier decreased from 12% to 10%.
Bio-mechanical Fusion:
Magical Power Threshold increased from 5 to 8.
Construct:
Bonus Stats decreased from 1% to 0.8%.
Heroes:
Adele:
Acacia \:
True Damage decreased from 6 (+1 per Level) to 5 (+1 per Level).
Royal Flourish \:
Slam Damage Bonus Health Scaling decreased from 8% to 7%.
Iron Rose \:
Damage Bonus Health Scaling decreased from 0.8% to 0.7%.
Imperial Lash \:
Damage decreased from 45/75/105/135/165 to 45/70/95/120/145.
Queen’s Garden \:
Impact Damage decreased from 70/105/140 to 55/90/125.
Impact Damage Bonus Health Scaling decreased from 6% to 5%.
Countess:
General:
Physical Power decreased from 66 to 64.
Shadow Slip \:
Magical Power Scaling decreased from 40% to 35%.
Recast Time decreased from 4s to 3.5s.
Cooldown increased from 18/17/16/15/14 to 18/17.5/17/16.5/16.
Feast \:
Damage decreased from 150/200/250 to 135/185/235.
Legion:
Heavy Caliber \:
Basic Attack Damage Modifier decreased from 440% to 420%.
Press The Advantage \:
Bonus Fire Rate increased from 10%/12.5%/15%/17.5%/20% to 14%/18%/22%/26%/30%.
General:
Physical Power increased from 20 to 21.
K-75 Storm Rifle \:
Bonus Physical Power Scaling increased from 17% to 18%.
Rally Point \:
Physical Penetration Scaling decreased from 110% to 95%.
Magical Power Scaling decreased from 10% to 8%.
Narbash:
March \:
Healing decreased from 16/24/32/40/48 to 15/22/29/36/43.
Magical Power Scaling decreased from 18% to 16%.
Rampage:
Rumble \:
Max Health to Physical Power gain decreased from 1.5%/2%/2.5%/3%/3.5% to 1.5%/1.8%/2.1%/2.4%/2.7%.
Wraith:
The Neutralizer \:
Magical Power Scaling decreased from 25% to 20%.
Peekaboo! \:
Magical Power Scaling decreased from 60% to 50%.
Knock, Knock! \:
Total Physical Power Scaling decreased from 125% to 120%.
Magical Power Scaling decreased from 80% to 75%.
Items:
Mage:
World Breaker:
Maya Bonus Health to Magical Power decreased from 6% to 5%.
Everbloom:
\ Fixed an issue where Everbloom was not giving enough tenacity.
Bug Fixes:
Fixed an issue where killing Cyan Buff could result in a Server Crash.
Fixed an issue where invalid Loadouts could be loaded in Draft and result in a Server Crash
Fixed an issue where Rally Point’s Cooldown would begin immediately if Legion used Epoch’s Stasis Device effect while it is in the world.
Fixed an issue where Everbloom’s Divine Protection effect would give less Tenacity than intended.
Fixed an issue where Idrisil’s Glacier Minor Blessing would not grant the correct amount of Magical Armor.
Fixed an issue where Daily Recommended in the store would not display.
Fixed an issue where Eternals tooltips would persist into the loading screen.