GamePatchNote Digest
Dehumanized Patch Notes — March 14, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1 Optimized loading time
2 Optimized and modified some UIs
3 Modified thrown monster collision logic, so it collides with boxes and other enemies
4 Modified monster raising distance to better match visual hints
5 Optimized some sfxs which cause lagging
6 Merged throw and long distance throw to simplify operations