GamePatchNote Digest
Signal Simulator Patch Notes — October 17, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixes:
- Fix Crash caused by Power Surge generation.
- Fix Aurora Profile Shader Update error
- Fix when buying a skin doesn't cost you credits.
- Fix an error when in Storm The Area mode the code is still trying to access the tips
- Indoor Ambient Light too bright at daytime
- Fix when Tips disabled to appear randomly
- Fixed Moon blinking glitch.
- Fix Crash when trying to access the Sun Light Intensity
- Fix Crash caused by Space Shooter updating the enemies count.
Improvements:
- Foliage details improved
- Foliage will be rendered only when visible, before was based on patches and was rendered even if there is a wall in front of the camera.
- Rover sound while doing some action like moving, analyze etc.
- Ambient light will change when player is indoor or outdoor. This way when outdoor the sun shadows won't be so dark, but when you are inside the ambient light will be less intense, so you will not get too bright walls when you turn off the lights.