Strid Patch Notes — November 4, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Bug fixes:
- Some graphics cards could not render fog at all.
- Crashes or undefined behaviour on old cards that do not support OpenGL 4.4.
- Joining a server at the same time as someone else could cause all sorts of problems.
Improvements:
- Fog should now generally be faster, and much faster on cards only supporting OpenGL 4.3.
- Fog should now in general look better.
- Removed chat functions of bots in multiplayer games, they will now only chat in single player.
Known Issues to fix in future patches:
- Lighting is currently very expensive and will be optimized.
- It seems that shadows will not render on AMD cards currently, will look into this.
- Bots are too difficult for new players, will add some dynamic difficulty that makes bots easier for new players.
EDIT:
- There has been a bug where joining a game will fail because the data download never finishes, this should be fixed now. As well as some other related network bugs.
Please report any problems you encounter!