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Minor Update: v1.12c - Patch Notes
January 26, 2018by Loneminded
GamePatchNote Digest
Inertia Patch Notes — January 26, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Minor Update: v1.12c - 26th January 2018
General improvements, implementations & fixes:
Elements
- Overhauled 'Slicer' element.
- Being the source of multiple timer related issues, the slicer level element has now been overhauled.
- Slicer element no longer kills players if they end up underneath it.
- Slicer no longer acts on a loop, it now works more like a door which will open once the player enters it's radius.
- The idea is that it now acts as a temporary deterrent, rather than a blockage. The previous random factors of the element subtracted from consistency.
- Being the source of multiple timer related issues, the slicer level element has now been overhauled.
If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/
Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/