Epitasis - Now Fully Playable / Development Update
Epitasis Patch Notes — February 15, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!

I have some good news. Epitasis is now playable from start to finish - meaning, you can press the new game button, and play it all the way to the end credits! This is a big milestone for us, and the game is getting very close to completion.
I wanted to take a moment to talk about what lies ahead since we have reached this milestone. In the last update, I outlined some of the plans for 2019. These are still mostly the same, but we are planning on pushing the release date back to April rather than March. Once we finalize a release date, we will be sure to let everyone know. This announcement will probably occur around a month before the launch date - we're currently in the midst of even working on a brand new trailer for this announcement!
Updated 2019 schedule:
- April: Launch Epitasis on PC and Mac!
- Soundtrack will be released right around this time too, if not same day!
- August/September: XB1 and PS4 release!
- Our current goals are: polishing the game, getting the Mac version fully working, localization (we have quite a few languages planned on release), and just getting all the nitty gritty details complete.
Lastly, here are some new screenshots:



Thank you for taking the time to read this brief update on where we are at. We are very excited to be getting the game into everyone's hands very soon!
- Lucas