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Mini Guns - Version 1.0.30 Release Notes
February 1, 2019by Zesty Hamburger
GamePatchNote Digest
Mini Guns - Omega Wars News — February 1, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Chinese New Year
Happy Chinese New Year, everyone! We’re celebrating with some new Skins - this time for the Republic Mortar, Empire Small Bertha, and Dominion Hover Truck!
Daily Offers
New in the shop - Daily Offers! These are randomized little packs for a dollar or two that pack a lot of bang for your buck. Limited to one purchase each day per pack.
Mini Balancing
- Combat Medic: Hunting increased from 20 to 40
- Mechanic / Engineer: Hunting increased from 20 to 40
- Paratrooper / Airborne Trooper: Max in Play set to 5
- Machine Gun Truck / Attack Truck / War Hound Truck: Health increased from 500 to 600, Aim Time increased from .1s to .2s, Fire Time reduced from .1s to .05s, Clip Size increased from 40 to 50, Damage reduced from 50 to 30, Spread increased from 20 to 30
- Bike / Motorcycle / Cheetah Bike: Health increased from 200 to 250, Reload Time reduced from .6s to .4s, Clip Size increased from 20 to 30, Damage increased from 35 to 45
- Dragon Tank: Range increased from 12m to 13m, Damage increased from 180 to 190
- Missile Defense / S.A.M.: Health increased from 1000 to 1500, Stealth increased from 0 to 40, Fire Time increased from 1.25s to 2s, Damage increased from 800 to 1000, Rotation speed increased
- Transport / Mini Tank Transporter: Health reduced from 2000 to 1800
- Warthog: Health increased from 600 to 900, Missile Range adjusted from 25m-50m to 12m-50m, Missile Damage increased from 500 to 600, Turret Range adjusted from 25m-50m to 18m-50m, Turret Clip Size increased from 100 to 200, Turret Damage increased from 45 to 50
Other
- Safe and Mega-Safe now cost 250 and 1000 Shards, respectively, instead of Gold.
- Legendaries can no longer appear in the Shop's A La Carte and Instant Upgrade sections.
- Decreased the time necessary for minis to begin passthrough/phasing when blocked (approximately 30% faster)
Bug Fixes
- Fixed issue with Shard amount given by highest value Shard package in Shop
- Fixed issue with Faction and Rarity packs costing Shards