Beta Patch - 0.6.3
Dungeon Of Zaar - Open Beta Patch Notes — May 7, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, thanks to your feedbacks here is our second beta patch.
Global game
- Ranked mode and casual mode are available.
- New players will now start with 13 medals instead of 4. New players will have more strategy options and veterans will face more divers team compositions.
- Player’s levels are not not shown during gameplay and draft. Seeing opponent’s level discouraged newcomers too much.
Balancing
We are aware of issues with a few team compositions including the Djinn / Sentry / Guardian / Fairy. We want to apply small changes and see how things will evolve and add more correction if needed later on. We especially think that the Djinn is hard to defeat in certain team compositions and with Heavy coat that’s why we’ll try a few changes. The Guardian can be hard to defeat and it’s one of the main issues with a few strong team composition now, reducing his resistance should make the use of the Guardian more tricky and less of no brainer tank. Heavy Coat buff was a bit to strong and not that fun to fight against, we nerfed it a bit and if needed we will remove it.
- Heavy coat now gives +2 health instead of +3.
- Djinn death explosion damage now deals 3 damages instead of 4
- Guardian passive gives him +1 resistance instead of +2.
- The Sentry can’t have more than 6 charges instead of infinite.
- The Knight has now 4 damage instead of 3.
- Fairy’s health is now 11 instead of 13.
- Fairy’s Wind is now a Melee ability.
Bug Fix
- Players will lose less points when losing a ranked match online.
- Energy Flask description is fixed.
- Fix Summoning register description.