GamePatchNote Digest
Bloody Trapland 2: Curiosity News — December 29, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Patch notes 0.97
- Added support for more controllers (hardware).
- Added "cautious slide". Crouch and press dash to slide forward at max power. Slide ends when passing an edge for a controlled fall.
- Improvements to controller input delay. Very marginal, mostly noticeable when using Steam Link or other streaming devices.
- Made blood effect more gory, more blood stains, longer bursts.
- Stinky unlock will now stay even if deleting save data.
- Update to splash screen text
- Further improved player prediction
- Online player death effect made to match with local play.
- Made "low" setting look prettier
- 2-8 Some minor tweaks here and there for improved feel and difficulty.
- 2-7 Made ending easier.
- 2-6 Made dash jump in end not required.
- 1-2 Made gold coin reachable without dash. Adjusted Stinkys animation.
- 4-13 Fix for plank not always being destroyed.
- 4-12 Improvements made to the 3 paths game feel.
- 3-6 Minor tweaks for better game feel.
- 3-12 Minor tweaks to triggers.
- Fix for "worldmap secret" not triggering if coming from old version.
- Fix for "Fly on pause"
- Fix for slide sound effects
- Fix for buttons in online mode becoming desynced if being trigger too fast between.
- Fix for players floating into spawn first time in a new level in online mode.
- Fixed animation issue when standing on an edge
- Fix for spamming slide button. Normal ground slide will now always result in at least 0.5s slide, or longer if held.
- Fix for not spawning player when typing in chat
- Fix for teleport in online mode making players float to destination
- Optimized game code.
- Optimized network code.
As always, hughe thanks to everyone helping us with feedback!
Discord:
https://discord.gg/YSuqDvk
See you in the Traplands!
- Chris