Update 1.20: Engine optimizations & Steam Achievements!
Star Nomad 2 Patch Notes — July 12, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A recent engine update has fixed some compatibility issues with Steam SDK, so I've finally been able to enable Steam Achievements!
Worry not, the game has been monitoring your progress separately, via the Achievements menu (bottom right, Title Screen), so any prior progress will be tracked towards unlocking achievements. ie, it's retro-compatible!
The achievements are made to trigger within the Achievement menu due to this retro-compatibility design, so open that menu and mouse-over any achievements you've acquired and it will sync with Steam to unlock!
Also in this engine update, the code compiler has been improved. The result is better efficiency, or higher performance. If you are on a modern PC, it will use less CPU resources, especially in huge battles. If you're on a really old PC, it will run 60 FPS smooth more often.
A secondary optimization lowers the memory footprint, I've been able to get it to run on old notebooks with 2GB of memory and integrated graphics, as such, I've lowered the minimum system requirements.
---------------------------------------
Work on the next project is going well. I'm also going to spend some time to troubleshoot the MAC export to get Star Nomad 2 onto MAC for Steam.
Thank you all for playing and see you out there in space Pilots!
-Huy