The Gate Must Stand News — June 20, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Combat Statistics Panel Improvements
Upgraded the post-battle damage summary screen.
In addition to displaying total damage dealt by each hero and follower, every entry can now be expanded to view a detailed damage breakdown.
Damage sources include:
Basic Attacks
Active Skills
Passive Effects
Buffs
Divine Blessings
Awakenings
All other damage sources
Unit Placement Rule Adjustments
Archer Ring Placement Fix
Archers can no longer be placed on Archer Ring slots that are already occupied by another Archer.
This prevents position conflicts and overlapping issues.
Other follower types can still be placed on Archer Ring slots as normal.
Catapult Placement Correction
Upgraded Catapults now correctly use their larger footprint size for:
Placement previews
Collision detection
Position validation
Follower Fusion & Awakening Improvements
Followers with ring-based Awakening effects will now correctly re-trigger their ring placement process after being fused.
Old Awakening data inherited from consumed followers will be cleared properly.
Fixed issues involving:
Lingering visual effects
Incorrect ring positions
Awakening data inconsistencies
Escort Mission Improvements
Extended the completion detection window for Escort objectives.
Escort missions will now complete correctly once the escorted target reaches and remains within the Gate's detection range for a short period.
This significantly reduces cases where missions become stuck and fail to complete near the Gate.
Combat Behavior Adjustments
Improved Assassin target selection logic:
Assassins now prioritize attacking full-health targets when performing their extra strike.
Added a very short attack-lock buffer to certain Hero Awakening abilities, resulting in smoother combat responsiveness.
Window & Cursor Experience Improvements
In Borderless Fullscreen mode, the mouse cursor is now locked within the game window while the game is active.
Switching between window modes now refreshes the interface immediately without requiring a game restart.
Steam Achievement Fixes
Fixed progression achievement validation.
Difficulty-completion achievements will no longer unlock automatically based solely on the highest difficulty recorded in a save file.
Players must now legitimately clear the corresponding difficulty level to earn each achievement.
UI Improvements
Adjusted the size and positioning of several buttons and text elements on the main menu.
Improved overall layout consistency and visual balance.
Mirror Demon (Enemy23) Adjustments
Reduced the effectiveness of the Mirror Demon's reflected damage effect:
Reflection damage reduced from 100% → 50%.
Added a visual duration indicator for the reflection effect.
Updated localization text descriptions across all supported languages.
Black Screen Loading Fixes
Loading overlays now close immediately upon entering combat scenes.
Any lingering loading screens are automatically cleared before opening the level-up selection panel.
Fixed issues that could cause:
Persistent black screens
Loading overlays failing to disappear
Damage Attribution Improvements
Fixed multiple issues affecting damage statistics.
All damage is now correctly attributed to its actual source, including:
Heroes
Followers
Awakenings
Relics
Damage reports will no longer display incorrect ownership or mixed damage attribution.