Choice Chamber Patch Notes — July 18, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone! Thanks for all the feedback over the last 2 days. It's been a blast watching and playing with you in chat. I've taken care of most of the biggest issues, so hopefully things run a bit smoother. If you have any issues, the game's official Steam forums are the place to go.
A reminder that the Hall of Heroes Challenge is still live until Sunday night, July 19th! Get yourself immortalized in the game and get your own game made by me! Details here. Enjoy!
Changelog:
- fixed player resurrecting from game over if Gizmo clears the room
- fixed appearing during death animation when door opens
- fixed player getting stuck at Alpha intro
- fixed Boomer getting thrown too far
- fixed player stats not resetting after gameover
- fixed double jumping after touching a heart in the air
- fixed player getting crushed randomly
- fixed certain Kickstarter players not able to use Backer Powers
- changed Grid Room to stagger color blocks
- fixed Sub Collect Gizmos giving you enemies
- added helpful text during Alpha battle
- changed fireball death game over reason from "something" to "fireball"
- changed fireballs from pits to collide with Ground Gizmos
- stopped Collect Gizmo from collecting static items
- fixed Room 1 appearing abnormal when looping
- fixed Lightning strike getting stuck on screen
- added in-game dev support
- fixed two balls appearing if you rapidly click PLAY
- fixed exploit in Alpha battle
- updated chest text for Events