Still Not Dead News — October 21, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
new enemy: shadowman
new enemy: turret plant
new enemy: trapper mage
turned spikebat into a stunStick
4 new difficulty skulls
new theme music
tweaks:
- added more gore and explosion/fire marks
- improved world lighting
- buffed flamethrower
- zeroHero curse is now 75% chance to lose your weapon
- explosive feet now throws nades
- take less dmg from your own explosions
- death does less dmg
- explosive zombies do not show up every stage now
- blastDoctor buffed to heal 2hp
- fixed bug where explosions weren't breaking walls
- blessing/curse re-roll cost is now only 5hp (highRoller makes it 2)
- weapon ammo counts adjusted
- fixed "things cost more" skull
- melee items cost £200 now
- removed the start without a gun skull
- locked cursor better for windowed mode
- nerfed more enemies skull (about 15% more enemies now, not 25%)
twitter: @glovegames
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