Chime Sharp Patch Notes — June 10, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Team Sharp,
Hello. This is going to be our final Early Access release before launch and it’s a big one.
We announced our soundtrack a couple of days ago. This build includes every single one of those levels, including Steve Reich, Kavinsky, Chvrches and more. Most of the levels in this build are final, some need a little more audio balancing — please do let us know your thoughts on that. If you encounter any bugs we’d love to hear about them too: [email protected]. For us this build seems pretty robust and we’re nearly at a point where we can say the game’s done.
(To do: bonus unlocks, achievements, maybe one more secret thing. THEN we’re done.)
On launch we’ll reset all the high score tables (there might be some grid changes and score balancing tweaks, so it’s only fair). Consider this your opportunity to practice your block-placing game before the competition arrives. We hope you enjoy it.
Thanks again for your support. We literally couldn’t have made it this far without you,
Ste, Lana & Team Chilled Mouse.
xoxo