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1.0.3 Patch
October 5, 2024by spacefarergames
GamePatchNote Digest
The Mansion of The Macabre Patch Notes — October 5, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1.0.3 Patch
Graphics
- Fixed a bug with the Old Indian Rug not appearing at all over the painting when placed.
- Fixed the sabres on the Crest not being lit properly, appearing black.
- Fixed lighting effects missing on windows
- Fixed picture frames not being lit correctly
- Fixed incorrect lighting of the grandfather clock
- Fixed desk in guest bedroom clipping through the floor.
- Fixed the dresser in the bedroom not being textured properly, and restored it's sheen
- Fixed the Attic Window not rendering both panes of glass and not fulling shattering when the Demon Rat comes through it
- Fixed lit objects in the bedroom
- Fixed lighting in storage area in the kitchen.
- Fixed the lighting in the dining room.
- Fixed the lighting in the adjoining hallway to the kitchen.
- Fixed the lighting in cellar.
Bug Fixes
- Fixed an issue where dialog and interaction prompts were no longer displayed due to a engine bug in the previous patch.
- Fixed the 'Attic Camera' bug from appearing in other areas on the mansion. (Only new saves will this bugfix apply)
- Fixed the buggy shadows of the Nightgaunts from appearing and not de-spawning as soon as they are defeated.
- Fixed the de-spawn animation of the flying monsters not appearing and simply popping out when killed.
- Fixed Nightgaunts / Harpies not able to damage player when nearby.
- Fixed the Vagabond's damage box so he will no longer freeze in place with any weapon
General Improvements
- Rats no longer bleed when shot at.
- Re-adjusted range of pistol to be further.
- Added TAB as an alternate key to open the Inventory which is easier for WSAD key players.
- Removed note about the Deep Ones being invincible as they can now be killed.
- Restored points of interest that were missing before.
- The shattering glass effect is now much more visible and realistic.