The Spell Brigade 1.0 - Patch 5
The Spell Brigade Patch Notes — May 19, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fellow Brigadiers, we have a new patch ready for you! We’ve been listening closely to you all since the 1.0 release and have been working non-stop to implement your feedback. This patch includes the improvements that we considered the highest priority and that we could address relatively quickly.
To summarize:
⚖️ Gold and Wizard Rank system rebalance
☝️ Abstinence Covenant
🎵 Old Soundtrack
🎯Mana Beast Objective improvements
🪲 Many more bug fixes!
Check out the patch notes below, and scroll down a bit further to see what we’re working on next.
✅ PATCH NOTES – 1.0.4.16986 (19-05-26)
🕹️GAMEPLAY IMPROVEMENTS
🤝 PROGRESSION
Reduced Gold cost for Ascensions, also reduced XP needed to reach Max Rank.
Reduced Enchantment costs, as well as cost scaling.
Increased all Gold gain during Missions.
Added a 15% Gold bonus to Severe Missions.
Added a 30% Gold bonus to Hardcore Missions.
🤝 ABSTINENCE
Turned the Abstinence Trial into a Covenant and gave it a new Quest so it unlocks much sooner.
Anyone that already had Abstinence still has it.
🤝 MANA BEASTS
Added a second opening to the pen.
Improved spawning and wandering values.
Increased move speed when being herded.
Increased their size slightly.
Unfound Mana Beasts now get a pointer when the Objective is nearing its end.
Did the same for Spell Cores.
Added a unique ping icon to the Mana Beast pen so players can differentiate them better.
Did the same for the Spell Core zone.
🎨VISUAL IMPROVEMENTS
🤝 Added a new visual effect for the Critical Chance Mastery.
✅ Updated the cleaning effect during the Soul Sludge objective.
🙌 QOL
🤝 Added a Soundtrack toggle so players can switch between old, new, and mixed.
🤝 Improved the Community button in the Start Menu so it no longer shows Discord or Bilibili based on language, but rather shows both choices to everyone.
⚙️STABILITY & BUGFIXES
🤝 Implemented a recovery system that restores Gold and Wizard Rank XP on crashes.
🤝 Fixed an issue where playing with 2 Denial Trial Stacks would only yield Spell Upgrades and no Stat Upgrades.
🤝 Fixed a missing translation for the Healing Tooltip.
🤝 Fixed an issue where corrupted enemies could still be damaged while having their life extended.
🤝 Fixed an issue where Pipwick could not cast Thunder through his random infusions.
🤝 Fixed an issue where activated Covenants would persist through a deleted save file.
🤝 Fixed an issue where Knelly’s death explosion would deal friendly fire with Harmony enabled.
🤝 Fixed an issue where Mana Beasts could leave the pen when already entered.
🤝 Fixed an issue where Archmage’s Blessing would appear again in the next Level Up after already being picked in the previous one.
🤝 Fixed an issue where the Size Mastery didn’t work on Bell March.
🤝 Fixed an issue where Star Mage couldn’t be revived when fighting Sol’phish.
🤝 Fixed an issue where locked Outfits could be shown/spoiled in the Wizard Menu.
🤝 Fixed an issue where save file recovery wouldn’t trigger after power outages.
🤝 Fixed an issue where banishing all Spell Upgrades except for Size, while having all Abstinence Stacks enabled, would result in no available Upgrades.
🤝 Fixed an issue where the blurry background in menus wasn’t rendering correctly.
🤝 Fixed an issue where the player could not access a Wizard’s Ascension menu through highlighting the Wizard.
🤝 Fixed an issue where the Perfect Synergy achievement would not unlock when playing as a client.
🤝 Fixed an issue where the player could get stuck in the loading screen after a run, if the host disconnected at that time.
🤝 Fixed an issue where players could no longer collect Mana Orbs after respawning and immediately picking one up while having Hard Lessons equipped.
🤝 Fixed an issue where completing a Cycle in a Hardcore Endless mission would not count as completing that Realm.
🤝 Fixed multiple issues of challenges wrongfully incrementing progression when booting the game.
🤝 = changes inspired by community feedback
👀 PLANS FOR NEXT PATCH
There’s still a lot more to address, so here’s an overview of the things we’re currently addressing. You can expect these changes in a few weeks probably:
🎯 Improvements for the Spell Cores and Soul Sludge Objectives
🧙 Quest-based Wizard unlocking (instead of Gold)
😈 Improved Trial progression and Devotion system, as well as a new 8th Trial to fill the gap left by Abstinence
✨ Spell & Scroll improvements
We have also created a public beta branch that we will regularly update with testable content. Your feedback now is more important than ever to us!
Thank you all for sticking around. We appreciate your passion and dedication to helping us make this silly wizard game the best it can be.
BOLT BLASTER OUT