Drive Beyond Horizons Patch Notes — March 31, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Something important...
The game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is part of the development process, and your feedback is essential in helping us improve the experience.
That said, some early development decisions led to technical challenges we did not fully anticipate. As a reminder, part of the team continues to support the current public and beta versions with updates, while another part is working in parallel on rebuilding key systems.
This includes developing a new version of the game from scratch using Unreal Engine 5.7. We will transition to this new version once it is ready.
Lighting and Visual Fixes
Fixed various lighting and emissive issues.
Fixed light source and emissive bugs on certain POIs.
Fixed an issue where neon light strips would disappear when out of view.
Improved lumen performance at POIs.
Improved MAX shadows performance.
Reduced volumetric fog.
Garage and Save System
The garage now keeps only the 10 most recent extra saves; older ones are automatically removed.
Fixed an issue where deleted extra saves could still appear on first load without thumbnails and could not be loaded.
Fixed duplicated batteries appearing near the charging station after reloading the garage.
Fixed floating pallets in the new Garage POI.
Fixed the garage lamp spawner overload issue.
Vehicle and Parking Fixes
Fixed issues related to retrieving or spawning vehicles via the CTRL+S garage/parking system.
Fixed an issue allowing cars to be spawned from any computer through the CTRL+S garage app.
Vehicles can now only be retrieved once, and only from the correct parking slot.
Fixed an issue where cars with an attached DVD player could fail to spawn or be delivered via the CTRL+S terminal.
Removed the kart located below the building.
Fixed duplication issues involving karts and lamps in the garage.
Reduced steering speed for UAZ
Item, Packaging, and Storage Fixes
Fixed an issue when placing multiple items into the packer.
Fixed several replication issues with the packer.
Fixed an issue where packaged boxes did not display the name of the item inside.
Fixed items being packaged without the proper deletion message, and adjusted box placement under the wrapper.
Fixed some missing item names in stored parts.
Exploits and Economy Fixes
Fixed the toilet money duplication exploit.
Duplicated items can no longer be deposited through ATMs.
Duplicated money now gives Poop (or Golden Poop).
This can not be exchanged via the ATM.
Tools and Gameplay Fixes
The polisher tool is now infinite and properly polishes vehicles.
Fixed an issue where sprinting could persist after releasing the Shift key.
Build and Public Version
Removed logs from the public version.
You might also want to check out:
Our latest patch: PATCH NOTE: GARAGE UPDATE & CONTROLLER SUPPORT ↗
Our official Drive Beyond Horizons 2026 Roadmap ↗