GamePatchNote Digest
Just Cause 2: Multiplayer Mod Patch Notes — August 30, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New Features
Shared
- Added World.GetById
Client
- Added --name launch option to override Steam name
- Added Chat:GetUserEnabled
Bug fixes
Server
- Fixed SQL sometimes writing garbage data if an SQLCommand was stored and user later (the values could be garbage collected)
- Fixed Worlds being removed when they were sent through events
- Made Player:HasVehicleDLC and Player:HasWeaponDLC return true if the id is a non-DLC item
- Fixed case where modules could be loaded multiple times if loaded via a relative path
Client
- Fixed crash on exit caused by static object destruction
- Fixed player model 20 (invisibledoll) not working
- Fixed crash where two players could enter the cling stunt position at the same time
- GWEN: Fixed TextBoxes (and other controls) accepting focus when disabled
- GWEN: Fixed Labels with word wrap not using the text color
Note: a running changelog for each new version is maintained on the wiki, see here.