GamePatchNote Digest
MeowGun: Hell Denizen Patch Notes — November 28, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Version 13 adds Level 14: Starport, DM04: Thousand Monster Slayer and also includes work in progress versions of all the remaining Episode 2 levels. The work in progress levels have gameplay and exits, so they can be played just like any other level. They're just a bit smaller than the fully finished levels. The work in progress levels that have secret exits only exit to the secret levels.
Also the Alien Watchdog got a new better model and sounds.
Here's the full changelog:
Levels:
- Level 14:
A new level! - Level 12 and 13:
Added finnish translations to all messages - Levels 15 - 19 and Secret 00:
Added work in progress versions that can be played & completed
(Level 20 and Secret 02 were already added in a previous version) - DM04:
A new level! Can also be played in Singleplayer mode and battle against 1000 monsters! - DM01 - 03:
Updated to have new weapons - DM02:
Removed the lava from the central yard / changed it to floor lights
Player & Monsters:
- Player:
Meow and Power Meow will play even with Voice volume set to 0 - Alien Watchdog:
New model and sounds
Attack changed to fire multiple energy projectiles in a spread pattern or burst - Alien Hunter/Rocketeer:
Their rockets do a little less damage
Settings & Menu:
- Autorun setting is now saved to the config
- Added possibility to use dithering with the postprocessing shaders
Settings are: Off, Checkerboard, Scanlines
Also able to control the dithering size (if not using the low res emulation) - Fixed Gameplay Buttons menu showing a placeholder CUSTOMIZE graphic as the title
- Added a Custom Level to Game and Multiplayer menus
This may need some more work to function nicer with the level selection...