GamePatchNote Digest
Into the Radius 2 Patch Notes — June 12, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
MAIN FIXES & CHANGES
- Improved anomaly difficulty settings so lower options reduce random anomalies more consistently while keeping important anomaly clusters intact.
- Added the G3 rifle.
- Improved overall weapon balance, including adjustments to prices, progression, damage, and attachment availability.
- Fixed an issue where flashlights attached to a helmet could not be turned on or off while wearing it.
- Fixed an issue where grenades could not be detonated by external damage.
- Fixed an issue where unpurchased items could be taken from the Supply Depot by dying with “Keep Item on Death” active.
- Fixed an issue where targets in the Shooting Range were not visible at long distances.
- Fixed an issue where grenades could not be used in the Shooting Range.
- Fixed an issue where Kill House doors could remain open after loading a save during an active run.
- Added notes left behind by previous explorers.
- Added new reflections from Lauri.
- Fixed an issue where shelter bubbles in Pechorsk Outskirts were only visible from a short distance.
- Fixed an issue where walkie-talkie mode changes made by Clients were not visible to the Host.
- Fixed an issue where quest items in the Host’s inventory could be incorrectly marked as lost for Clients after rejoining the session.
- Added another round of optimizations to improve overall performance and stability.