GamePatchNote Digest
The Killing Antidote Patch Notes — December 2, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixes
- Fixed a pathfinding issue for the Weeper in Chapter 1.
- Fixed an irregular facial expression that occurred when aiming a pistol with the flashlight active.
- Fixed an issue in Chapter 2 where the objective to destroy the turrets would not activate.
- Fixed an issue where inverting joystick axes also incorrectly affected the quick-select menu.
- Fixed a bug that occasionally prevented landmines from being thrown properly.
- Various minor bug fixes.
Improvements & Balancing
- The Devourer in Chapter 1 can now more easily break through walls.
- Increased the stagger/knockback effect of the Desert Eagle and Revolver against Slayers and Gluttons.
- Slightly reduced the movement speed of Slayers.