Bomber Command Patch Notes — April 25, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
First patch is out now. Right now it is a mix of balancing, bug fixes, a few minor improvements, and some small behind-the-scenes optimizations.
-Re-balance the german fighters (were a little too powerful compared to American fighters)
-Re-balance the vulnerability of German fighters to the bombers (it was determined that the bombers were a little too lethal to the German fighters
-Balance of the amount of command points (clout) that was earned for the outcomes of missions
-Fixed the player not being awarded command points. Players will now receive command points that are earned
-Fixed a bug that sometimes prevented a new mission from being planned after a previous mission was cancelled
-Fixed a bug that sometimes CTD when creating a new group
-Fixed an issue that sometimes arose with planning new missions after loading a save game
-Some very minor GUI changes
-For the time being, any missions that had been planned when a game file was saved will not be included in the save file, and the subsequent loaded game file will not include those planned routes. The reason for this is that to accomplish a full fix would require voiding any current save game files. Since there will eventually be an update in the future that will require changing the save/load system, I decided on this "partial" fix for the time being so that players do not have to repeatedly start games over. So, for the time being, when you load a file the date, bomber/fighter groups, status of German industries, etc will all be saved. You'll just have to plan new missions. I hope this solution is acceptable.
-I made some small changes to the GUI in the depot system. Based on some feedback, I am planning an eventual overhaul of the GUI to make it more descriptive, clear, useable and containing some more bits of information that the player might find useful. Any feedback is appreciated.