Breachway
Patch notes · News · Live player count
About
Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.
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Patch Notes & Announcements(122)
MINORBreachway News Roundup at the Hooded Horse May Publisher Sale
While you've been busy building spaceships, the Breachway team has been busy with some pretty major developments. Systems are being overhauled, mechanics are being revamped, items are returning, and p
MINORSave 50% On Breachway
Dive into the tactical space battles of Breachway at a 50% discount as part of the Hooded Horse May Publisher Sale! Breachway combines deck-building strategy with turn-based combat, allowing you to cu
HOTFIXStore soft lock hotfix 2
Detected another issue shortly related to the store softlock issue after the last hotfix went live, this one required a rebuild of the addressables, so my apologies for the larger download size The fo
MINORStore/Boss crash/softlock fix
Hi everyone, we finally managed to detect an fix another issue that was causing soft-locks and/or crashes when approaching stations or boss encounters. I'd like to express my gratitude to our players
HOTFIXPatch #31 Hotfix 1
Fixed another potential soft-lock/crash on entering the last boss node Fixed an issue with Cascade shot not returning to the draw pile on equipment destruction Fixed an issue with missiles spawned by
MINORPatch #31: Store soft lock fix, Localization update
Hey everyone We got another update, this time focusing on fixing some of the core reported issues over the last week. This is a smaller update, and your on-going run should not be affected. Let's get
HOTFIXPatch #30 Hotfix 2
Moved crewmembers to weapon hardpoints from support hardpoints, so their abilities can be used right away after picking their second weapon, instead of waiting for the resource bay equipment to drop.
HOTFIXPatch #30 Hotfix 1
Fixed the following issues: Fixed Hasty Defense+ text, and an issue that could lead to a soft-lock when hovering over the card Fixed an issue where enemy flak shell cards would not appear or appear in
MINORPatch #30: Resource Bays, Railguns, and Reactor Lock
Hey everyone, It's time for another major update. It's been almost three months since our last update, and all the while we've been heads-down reworking some of the game's core equipment systems. We'v
HOTFIXPatch #30 Hotfix 01
Fixes for a few reported issues, some card updates, and implementation of the new rail-gun card art. Changelog: Fixed issue with Heat Ray damage scaling when hovering over the card Fixed issue with Re
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