StarStruck Patch Notes — December 8, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Phew, continued delays due to the ongoing power grid failures and the really weird weather we’re getting this season, as well as intermittent health issues, is really starting to get me under. . . Good thing the holidays are almost upon us. Most of us need a good break!
Update 0.9.2 fixes most of the issues that were still lurking about with the “newly” added manual save system and options menu. If you do happen across one or two more, please don’t hesitate to drop us a line in the forums. There were quite a few dialogue tweaks during the latter half of the game as well.
The next update, I’m crossing my fingers on this one, should be version 1.0. Early access is finally coming to a close! Woot woot!
What will be included in v1.0:
- Some fine-tuning of the save system to allow for more streamlined data capture that will hopefully get rid of the “saving while animations are running’ problem
- A few new backgrounds as required
- Some updates to existing backgrounds and assets
- Music and SFX where still needed
- Any and all bugs found along the way including possible dialogue tweaks
Getting ready for v1.0 is quite an undertaking, so this might take a while. With everybody on this side getting ready to move to Canada during the second half of next year, this might be an even longer wait, so we really appreciate your patience and understanding on this matter.
And before I forget! If you haven’t seen it already, here’s the preview of that new title we’ve started work on recently I promised you a while back. Give it a gander and if it gets you looking forward to our new title as much as we are, then go ahead and give us a like and a share:
That’s all for now, so from us to you, we wish you a Merry Christmas and a Happy New Year! Until 2024 and beyond, peace to you and your families, and we hope you have a stellar time~