GamePatchNote Digest
The Dragon Apprentice Patch Notes — April 18, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
GAMEPLAY
- Altered the dungeon creator to generate tighter, more stacked layouts -- your saved games may look different.
- Enemies now react more often to being hit, this chance increases as the level gap between Frigg and the enemy increases.
- Slightly reduced the pickup sound of Eternity Runes.
- Fixed more colliders.
- Enemy audio sources are now set to full 3D @ 5-500.
- Enhanced the audio effects of Arcane Strike and Flame Strike.
- Fixed torch/lighting issues in 'Lost Jungle Temple' level.
- Fixed issues with some spells audio being in the 2D space, and thus super loud regardless of distance from the effect.
- Fixed ragdoll issues with Skeleton Brutes.
- Increased the run speed of all enemies a bit.
- The portal to the realm of the BONE KING now correctly appears at the end of level 50.
- Reduced the emission of all torch particle systems from 10-15 to 5-10.
PERFORMANCE
- Additional optimizations, you may see a few more frames per second.
AUDIO
- Fixed an rare issue that was causing sound to be muted after starting a new game or loading into a saved game.
- Increased the volume of Eternity Rune pickup audio.
- Torches and other fires now bellow and crackle.
VISUAL
- Demon of Envy has been recolored to a hue more befitting its name.
- Polished torches and fire across entire game.