Soran Patch Notes — July 17, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
That's right, I've made 22 iterations since I last wrote any patch notes. Most of the changes have been small fixes and tweaks to help 2v2 and CTF play better. This update, however, has a few pretty significant changes that help me prepare for 1.16 which will include fully operational CTF and 2v2 for customs and matchmaking.
Here's what's new in 1.15.32
-Finishing Custom Matches should now return players to the lobby
-Finishing Matchmaking Matches should now run a rematch (yup, you'll just indefinitely rematch whoever you find in matchmaking until someone backs out)
-CTF is now available for testing in Custom Matches (I actually snuck this in a few updates ago, but it works pretty well now)
-Geometry changed on Corporate to make Red Team's spawn safer, and allow for more Sun Beam
-Geometry changed on Summit to make Blue Team's spawn safer
-Overhauled Hitmarker and Kill System to be more reliable