I See Red Patch Notes — September 11, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
As promised, we still keep working on the game providing balancing and fixes as we see fit based on your feedback. This time we bring you a very interesting and diverse patch that touches upon almost all the areas of the game.
New
- Added a sound for the alien teleporter.
- Added more tree variety for The Lab.
- Alien throwables now have a chance to drop Space Coins.
- Hangar boxes now have a chance to drop Space Coins.
- Added details and interactables to a room in Scrokrals.
- Added databank entry for Matbot.
- Added databank entry for Viktor Ivanov's Empty Shell.
Balance
- Decreased Back to Back attack cooldown (from 1s to 0.33s).
- Increased Back to Back damage from 12 to 16.
- Gun Welder now require less destruction to build a weapon.
- Gun Welder now builds from a specific list of weapons.
- Decreased Indecisive Barrage explosion radius from 8 to 6.
- Decreased Indecisive Barrage explosion damage from 50 to 20.
- Enemies now have double the chance of getting targeted by the Indecisive Barrage missile.
- Economic Bubble Space Coins requirement lowered from 400 to 100.
- Unstable Neural Accelerator now increases values by 2 (the negative part remains at 1).
- Codependent Parasite now has its effect inverted.
- Codependent Parasite rarity increased to Uncommon from Common.
- Crystal Howitzer rarity increased to Epic from Uncommon.
- Hot Drink rarity decreased to Rare from Epic.
- Decreased Printing Matter shop price from 5000 to 1500.
- Decreased Legendary passive price from 2800 to 2500.
- Decreased Epic passive price from 1500 to 1350.
- Alien Sower cooldown decreased from 30 to 10.
- Decreased Commanding Sister's health from 600 to 550.
- Decreased What Remains of Viktor Ivanov's health from 2000 to 1500.
- Big boxes from the human and robot levels had their Space Coin spawn amount increased.
- The Railgun throws farther now.
- Increased the number of Space Coins Mother and Father drops.
- Increased the number of Space Coins Command Sister drops.
Changes
- Internal code restructure to improve production speed for future developments.
- Updated internal tools and plugins for better performance, fixes and production speed.
- Updated to Unity version 2021.3.28f1, which fixes a lot of visual issues including camera transition, missing VFXs, improves performance and has better compatibility.
- Minor CPU performance improvements.
- Improved rendering quality of trees.
- Rendering performance improvements for trees.
- Drastically increased the lightning quality in the Forbidden Forest.
- Improved the timing of the robot teleporter sound.
- Updated many different floor designs from the alien levels.
- Improvements to how the 3D audio is played in the game.
- Improved the SFX mixing quality.
- Removed certain passives from the prologue level.
- Modified the race of many passives for the databank.
- Buying a passive from the shop now picks up the passive immediately.
- Moved the cloning tutorial after the cloning recording sequence.
- Animated the disappearance of the Commanding Sister's shield.
- Made so that the Escape Ship doesn't push the Energy Blades.
- Reworked how the trophies from the shelf are rendered.
- Adjusted a weird camera placement in a room in Ulmos.
- Made so that pickables cannot be destroyed while they are in your hands (i.e. they could catch in fire and then crash the game).
Removed
- Removed Gameforge's logo from the opening cutscene, their animated logo from the game's initialization and the legal line from the credits screen. More information here: https://steamcommunity.com/games/1594460/announcements/detail/3685687142776732219
- Removed very small pieces from the destroyed version of the laser spheres that the Commanding Sister throws.
- Removed the Maximized Window graphic option since it's not supported on Windows.
Fixes
- Several memory leaks have been resolved.
- Fixed Matbot footstep sounds not playing.
- Fixed Matthew's propulsors not rendering properly in the prologue.
- Fixed a crash related to the Specialist E-1 when exiting a level.
- Fixed lights flickering in Omen.
- Fixed incorrect colliders in the prologue.
- Fixed incorrect collider in The City.
- Crash fix related to enemies when the Player died.
- Collider fixes in different robot levels.
- Scale fixes in robot boxes.
- Fixed the see through effect playing in the Hologram consumable's hologram.
- Fixed missing material for the Grenade consumable during the triple flashback cutscene.
- Fixed Matbot's flames playing when cloning didn't begin.
- Fixed getting stuck in a room in Centurion.
- Crash fix related to the Player's ragdoll going off room.
- Fixed Gun Welder's sound not playing.
- Fixed passives not getting properly removed when completing the prologue.
- Fixed One Last Rage particles still playing when completing the prologue.
- Crash fix related to the alien veins effect.
- Crash fix in the Genesis ship.
- Fixed a missing floor in the Vera ship
- Fixed missing enemies in the Vera ship.
- Crash fix in the Vera ship.
- Fixed cables overlapping in a room in the Apollo ship.
- Fixed the final room in the Ulmos ship closing earlier than it should.
- Fixed an organ that was clipping in ‘Wetlands’.
- Fixed typo in the databank.
- Fixed tutorials not getting registered in the databank. This fixes certain completion achievements.
- Fixed missing materials in Torment, Unknown, The City and the Commanding Sister arena.
- Fixed incorrect color in a robot floor.
- Fixed occlusion culling in Tsol Sluos.
- Fixed rendering issues with the Hunter.
- Fixed boxes floating when beating a ship at the same time that an item was being hooked.
- Fixed a floating door in The City.
- Fixed a black shop shadow in Torment.
- Fixed the whiteboard element movement sounds not working.
- Fixed Galkti navigation when turning it off and on.
- Fixed the Whiteboard Games animated logo not playing on certain devices, such as the Steam Deck.